Category Archives: TVPaint

FILM ANALYSIS: ‘Louise’

Youtube.com. 2021. LOUISE. [online] Available at: <https://www.youtube.com/watch?v=7GjJef2QkQU>

I came across this film on Youtube and honestly didn’t expect the ending. I think modern animation is becoming more truthful and realistic. This was a short snippet into Louise’s life and the hardships that she has to go through. There was a moment right at the end of the film, where I didn’t fully understand the reference – she was offered a sweet treat but was hesitant at first.

Close ups are meant to intensify a scene and show importance. This short film showcases the details of a dancer and the close ups signify this. However, there are moments of fleeting environments which alludes to the feeling of being backstage.

The moment when Louise is staring at herself in the mirror, fixing herself up – getting ready for what is about to happen. It is to prepare the audience for what she had to go through leading up to the act of hardship.

Testing Modes of Animation

DragonFrame Software – Puppetry / Stop Motion

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DragonFrame Shot, Puppet with Styrofoam Ball

Working with DragonFrame is new to me, but it was satisfying. Once, I got the hang of the process and the technical limbs – it was thoroughly enjoyable. I feel I would utilise stop motion in later projects, but in a somewhat alternative way. I also found that through trial and error, the immediacy of movement through puppetry allowed me to really think about movement – incrementally. In this mode of working, I found it difficult to work with key frames and go back to do the in-betweens – so I worked in an incremental fashion, which is something I became more accustomed to through continuous failed attempts.

https://youtu.be/GwkU-Zj9l1k
Lift Attempt No. 1
https://youtu.be/Rf9a3sLgDJU
Lift Attempt No. 2

Maya 3D Software Workshop

I found it extremely difficult to navigate Maya. My preferences has always been 2D, and still is – but I would love to collaborate with a 3D animator and do draw overs. My first attempt was not so great, but I will try again. Using Maya has made me think of longevity – for me – Maya is not something I’d invest. However, I am fascinated by the process of sculpting, texturing, colouring and rigging – I just have no inclination to pursue it.

TVPaint vs Procreate

TVPaint is very intuitive for me, however the lack of brushes is something I have to adjust to. Procreate, on the other hand, allows me to smoothly work on small animations. I guess that is the down side to working on Procreate – I wouldn’t be able to create a long film. The range of brushes procreate can provide is so good.